Siyuan Fu

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About Me


I’m a Master’s student at the University of Pennsylvania with a passion for real-time rendering, game development, and deep learning. During my intern at Thunder Fire Studio, Netease Game, I participated in the Project Mugen with a focus on Unity development.

Portfolio

  • (Technical) Art
  • Computer Graphics
  • Games
  • Machine Learning
  • Other Projects

Unity Grass Rendering

Maya Terrain Authoring Tool

TerrainIt is an authoring tool for generating mountainous terrain mesh.

Co-author: Shutong Wu

Reference: Argudo, Oscar, et al. Orometry-based terrain analysis and synthesis

Lego-ify with Houdini

Jellyfish with Houdini

Jellyfish

Kitchen with Maya

Kitchen